Ringling College of Art and Design
BFA in illustration

Stanford University - SAPM - Advanced Project Management
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Current: Art Director at Babeltime inc.
Recent release - Realm Defense - Tower Defense

With over 11 years of game industry experience I have worked in many different roles. I have worked as an illustrator, a concept artist and as an art lead/art director and shipped multiple games with a range of styles. I love illustrating and I love making video games. I would enjoy speaking further if you think I might be a good fit for your project!

----Skills----
-Managing efficient 2d and 3d pipelines
-Environment and Character concept art (environment and prop focus)
-Managing outsourcing and providing clear feedback
-Bridging the gap between design, engineering, and product to provide clear goals and direction to the art team
-Unity and modern game engines. 2d and 3d
-3d modeling, texturing, and lighting
-Market research and testing

 

Matt Dalluhn
San Francisco, CA

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mattdalluhn@gmail.com

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QuarantineSona1s.png

(Self portrait sketch created deep within Covid quarantine. Actual person is friendlier.)