Facebook Feature Graphic_3.jpg

I was art lead on the project Age of Espers

A mobile RPG - over 350 characters, 26 iso environments, and 12 islands. Characters were 3d modeled and rendered, then split up into 2d pieces and animated in Spine.

Rotumb's Rest.jpg
 
 
Spirit Woods (1).jpg

Title screen_skull island_x2.jpg

I was art lead on the project Explorers: Skull Island

Explorers: Skull Island is an adventure game created under a very tight deadline. It was a top 15 game on Google Play. I focused on the environment art, doing ground tiles, rendering environment assets in VRay, and helping finish the game in any way I can, including icons, and creating the map in "Tiled."

maxresdefault.jpg
skull_island_icons_mattdalluhn.jpg

Codename: Mercs

Early Prototype for a 3d character based RPG set in a fun fantasy world.

HUD_compositeview_buuren.jpg
 
 
HUD_compositeview_windial.jpg